Bistable flexible display, pixel-by-pixel conversion naked eye 3D technology

Vendors are rushing to gold in the wireless network arena, looking forward to seeing a smartphone that can replace PCs - the next phone can support individual consumer and commercial customers and support more video. This is part of the idea of ​​the vendor executives who participated in this Mobilebeat 2010 conference.

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According to people attending the Mobilebeat 2010 conference, the integration of mobile platforms and applications is a lingering problem, but now the main focus is turning to how to make money. "We spent $900 million on the 700MHz frequency to cover 4G, and now we are investing hundreds of millions of dollars to expand the network," said Humphrey Chen, director of new technology development at Verizon Wireless.

Verizon has built a pilot Long Term Evolution network in Boston and Seattle, and now offers users 10 Mbits/sec downstream and 5 Mbits/sec upstream. To improve the usage of the network, one of the plans it is considering is to develop a docking station with a keyboard, camera and monitor to turn the smartphone into a complete PC.

"With the GHz-class processor, the gap between smartphones and PCs has narrowed," Chen said. "This is Microsoft's biggest nightmare because it can't reap the benefits of using Windows or Office, but Google Apps and Verizon cloud computing. There will be great opportunities."

Chen also proposed the idea of ​​building separate consumer and commercial customers on a single handset, suggesting that operators can collect money on both devices. “We are developing virtual technology to realize this vision,” Chen said in his keynote speech.

Verizon is expected to launch a mobile developer conference soon. It has created a 4G startup forum, including Alcatel-Lucent, Ericsson and four venture capital firms, to find new ideas for cellular networks. Many new ideas from Verizon and other vendors involve delivering more video over a wireless network. Chen said that more support tools are needed to digest the video content provided by customers.

Sprint recently launched its first WiMax phone, which is expected to use its network to deliver real-time HD video streams to social networking sites. It also expects companies to use it to connect security cameras and other monitors with their mobile phones. "We believe that there are a large number of commercial applications, and we continue to seek to connect our networks to embedded Wi-Fi devices," said Todd Rowley, vice president of 4G at Sprint.

Developers and OEMs say mobile space is becoming less dispersed, but the road to profitability is still difficult. “We don’t mind the market’s fragmentation now, but we want the market to work,” said Peter Vesterbacka of Rovio, the mobile game’s Angry Birds developer.

Market fragmentation "is much more serious in the Java era, with hundreds of variants," Vesterbacka said. "Now there is basically only Symbian, Apple, RIM, Palm and Android. The market needs to have an app that allows people to get apps. Where it costs, we want our share to be more than half.” The Apple iPhone app store is “simple, but for some reason, Symbian and Android are hard to reach that level,” he added.

"I think display technology still has great possibilities, so I'm really happy to see him show flexible displays," said Bob Morris, director of mobile computing at ARM.

Sy Choudhury, director of product management at Qualcomm, said: "At present, displays are still the largest energy-consuming components. By 2011, there will be multiple mobile systems using Qualcomm's Mirasol displays because they can Providing color and video support while making power consumption far lower than traditional displays."

Samsung said it launched a 4-inch AMOLED display in a smartphone called Galaxy this summer, representing the next step in the development of smartphone displays. In addition, Samsung and Qualcomm both promise to launch dual-core mobile application processors running over 1GHz in 2011.

Omar Kahn, Samsung's chief strategy officer, called on application developers to join his company to develop software using its CPU and display technology. "The era of 4 inch monitors and GHz processors has arrived," he said.

Morris also said: "Some OEMs will work with chip makers to develop custom mobile chips to compete with big companies such as Samsung and Apple."

In addition, Master Image also demonstrated its ability to create a naked-eye 3D mobile display that currently supports 3 to 24 inches of screen for up to 8 simultaneous viewing.

The technology uses a special LCD driver chip and a new parallax barrier overlay technology. In terms of image display, unlike Sharp's line-by-line technology for the Nintendo DS handheld game console, the technology uses a pixel-by-pixel conversion technique. Master Image senior engineer Harris Lee said with a mobile phone prototype, "Master Image's display technology helps create a new, more meaningful technology compared to Sharp's technology."

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