PIC microcontroller communication protocol

When people get lost in the wilderness at night, they often have only one flashlight. If a helicopter flies overhead, they can send an SOS signal by flashing the light in a specific pattern: three short flashes, followed by three long ones, and then three more short ones. This is the internationally recognized SOS distress signal, used to communicate with pilots or rescuers. The sequence of light pulses—three short, three long, and three short—is a simple yet effective communication protocol. In a similar way, a single-chip microcontroller can process communication protocols using electrical levels instead of light. For example, we can mimic the SOS signal by using high voltage levels to represent "light" and low voltage levels to represent "dark." A short pulse could be 10 milliseconds, while a long pulse could be 20 milliseconds. One microcontroller (let's call it Microcontroller A) can output these levels through its I/O pins, sending out a sequence of three high, three low, and three high. Another microcontroller (Microcontroller B) receiving this signal can interpret it based on pre-programmed logic. The signal could mean anything—like triggering a device, sending a message, or even signaling for help. As long as both sides agree on the protocol beforehand, the meaning is flexible and customizable. This kind of communication is essentially a custom protocol, and it’s entirely up to the programmer to define what each signal means. However, if every company or developer created their own unique protocol, it would lead to confusion and incompatibility. That’s why standardized protocols like USART, I2C, and SPI were developed. These common standards ensure that devices from different manufacturers can communicate seamlessly. Now let’s take a quick look at some key terms related to communication protocols: **Serial Communication vs. Parallel Communication** Imagine you have eight apples and want to pass them to someone else. If you throw one at a time, that’s serial communication. If you throw all eight together, that’s parallel communication. In microcontrollers, it works the same way but with bits. Serial communication uses a single data line to send one bit at a time, while parallel communication uses multiple lines to send several bits simultaneously. **Full-Duplex vs. Half-Duplex Communication** Think of a conversation between two people. In half-duplex, only one person can speak at a time—like a walkie-talkie. When A speaks, B listens, and vice versa. Full-duplex, on the other hand, allows both parties to talk and listen at the same time, like a phone call. In microcontroller terms, full-duplex means data can be sent and received simultaneously, while half-duplex requires alternating between sending and receiving. **Synchronous vs. Asynchronous Communication** In synchronous communication, both devices share the same clock signal, so they operate in sync. This ensures that data is sent and received at the right time. In asynchronous communication, there is no shared clock, so devices must rely on start and stop bits to coordinate. This is common in serial communication, where timing is managed without a dedicated clock line. By understanding these concepts, you can design your own communication system or work with existing protocols to build reliable and efficient microcontroller-based projects.

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